Draw two cards. J/resonators your opponent controls gain [-800/-800] until end of turn.
Seal
(X), where X is ten minus the number of Seven Kings rulers you own revealed outside the game.
- You pay

rather than pay this card's cost if this is the first spell named ""
King's Hopeless Scream
"" you play this turn.
- Look at your opponent's hand and choose a card from among them. They discard the chosen card.