Stranger
10 (You may begin the game with a Stranger deck of exactly ten (Stranger) resonators. You may not have more than two copies of any card in your Stranger deck.)
Whenever a water regalia enters the field under your control ⇒ Choose one, if the regalia is ""
"Marybell Type Zero
"

"", choose up to two instead - Choose a card from your Stranger deck at random and put it into your hand; or put two [200/200] water Machine resonator tokens into the field; or put five [+100/+100] counters on a ""
"Marybell Type Zero
"

"" you control; or you may pay

to do judgment until end of turn.