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Name:
Solaria's Wind
Type(s):
Cost:
Attribute(s):
Race/Trait(s):
Text:
Solarisation
(2)
Mythic

At the beginning of the game >>> If you control a wind ruler, you may put this card from your hand into the field.
, remove the top card of your deck from the game: Choose one;
- Until end of turn, players pay more to play spells for each spell they already played this turn. Players cannot chase to this ability.
- Put target wind card with
Solarisation
from your removed area into your hand. Remove a card in your hand from the game.
Flavour:
The Wind Solarisire also brings tranquility.
ID:
JRP-080
Rarity:
R